Simon's Sandwiches is a memory game about taking sandwich orders. The "Simon's" food chain is gaining popularity and its up to you to fulfil every customer's order to the tee.
The wacky cast of cusomters you encounter all have a unifying trait: They're all very picky.
They require their order to contain all the ingredients they asked for in the exact sequence they ordered it.
Can you keep up?
Team size: 7
Role: 2D Artist
Duration: September - November 2024
Engine: Unity
Software: Aseprite
I created the concepts for most of the customers, as well as creating the final sprite for each.
This also includes their animations, which consists of: Neutral, Talking, Victory, Loss.
Each level in the game consists of 4 orders. In those levels, the customers have a theme.
The first level is Mushroom people. The second level is Cat people. Lastly, the third level is Aliens.
Each character is expressive in their own way and has a unique order to give them each a personality.
This project was fun and charming. I received feedback from my team about character designs and the process was involved and efficient.